Comparison
VR Drift

VR Drift — Developing a VR Karting Experience
Watch the demo: https://youtu.be/blQy23raVUY
A Technical Collaboration with Zosh
As part of the VR Drift project, we collaborated with Zosh on the development of an immersive experience blending real karting and virtual reality.
Our team intervened directly on the ground and inside the factory to integrate, test, and optimize the solution under real-world operating conditions.

Our Interventions
We mobilized our skills in Unity development, virtual reality, and systems integration to contribute to setting up the experience.
Technologies & Skills:
Development under Unity
Integration of PICO 4 headsets
Development of a multiplayer VR experience
Equipment synchronization
Communication between the VR application and physical equipment
Testing and optimization in real conditions
Deployment and configuration of headsets
Direct on-site intervention

A Field-Oriented Approach
Beyond software development, we supported the project directly in the field.
This approach allowed us to confront the technology with the real constraints of an LBE (Location-Based Entertainment) installation: physical space, equipment, network, performance, stability, and user experience.
We thus worked on both the software side and its integration into a real physical environment.
Our Added Value
This project allowed us to apply our expertise in developing immersive experiences designed to be physically operated by an audience, with the specific constraints that this implies.
Unity • VR • PICO 4 • Multiplayer • LBE • Field Integration • Testing & Deployment
Turn an idea into a product.
From design to launch, we developed a complete mobile application allowing strangers to meet around real-world activities.
